Anthony Williams's C++ Concurrency in Action: Practical Multithreading PDF

By Anthony Williams

ISBN-10: 1933988770

ISBN-13: 9781933988771

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Summary

C++ Concurrency in Action is a reference and consultant to the recent C++ eleven ordinary for skilled C++ programmers in addition to those that have by no means written multithreaded code. This booklet will help you write strong multithreaded functions in C++ whereas fending off many universal pitfalls.
About the Technology
Multiple processors with a number of cores are the norm nowadays. The C++11 model of the C++ language bargains beefed-up aid for multithreaded purposes, and calls for that you simply grasp the foundations, options, and new language gains of concurrency to stick sooner than the curve.
About the Book
Without assuming you will have a historical past within the topic, CC++ Concurrency in Action progressively lets you write strong and stylish multithreaded purposes in C++11. You'll discover the threading reminiscence version, the hot multithreading aid library, and easy thread launching and synchronization amenities. alongside the way in which, you'll the way to navigate the trickier bits of programming for concurrency.

Written for C++ programmers who're new to concurrency and others who could have written multithreaded code utilizing different languages, APIs, or platforms.

buy of the print publication comes with a suggestion of a loose PDF, ePub, and Kindle e-book from Manning. additionally on hand is all code from the book.
What's Inside* Written for the recent C++11 Standard
* Programming for a number of cores and processors
* Small examples for studying, substantial examples for practice

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Additional resources for C++ Concurrency in Action: Practical Multithreading

Sample text

It still takes the same amount of time to process one chunk of data, but now more data can be processed in the same amount of time. Obviously, there are limits to this approach too, and this won’t be beneficial in all cases, but the increase in throughput that comes from such an approach can actually make new things possible—increased resolution in video processing, for example, if different areas of the picture can be processed in parallel. 3 When not to use concurrency It’s just as important to know when not to use concurrency as it is to know when to use it.

4, passing arguments to the callable object or function is fundamentally as simple as passing additional arguments to the std::thread constructor. But it’s important to bear in mind that by default the arguments are copied into internal storage, where they can be accessed by the newly created thread of execution, even if the corresponding parameter in the function is expecting a reference. Here’s a simple example: void f(int i,std::string const& s); std::thread t(f,3,”hello”); This creates a new thread of execution associated with t, which calls f(3,”hello”).

5. 3). If you don’t decide before the std::thread object is destroyed, then your program is terminated (the std::thread destructor calls std::terminate()). It’s therefore imperative that you ensure that the thread is correctly joined or detached, even in the presence of exceptions. 3 for a technique to handle this scenario. Note that you only have to make this decision before the std::thread object is destroyed—the thread itself may well have finished long before you join with it or detach it, and if you detach it, then the thread may continue running long after the std::thread object is destroyed.

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C++ Concurrency in Action: Practical Multithreading by Anthony Williams


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